Field GuideDarts & Tail Mary
Darts & Tail Mary
Drag darts. Do drugs. Don't die.
Counting darts
Each shitty buddy tracks darts smoked toward Nicotine Nirvana™. A dart is half a cigarette. A whole one is worth two, from loot, trade, or whatever degenerate scheme got you one. It has to be lit before it's worth anything at all.
| Darts | What that is |
|---|---|
| 1 | A half-smoked cigarette. Your share, or somebody's leavings |
| 2 | One full cigarette, lit |
| 6 | Ascended: Nicotine Nirvana™ achieved |
Split it. A whole cigarette is meant to go around: light it, take your half, hand it off. One dart each. Six darts is three cigarettes and somebody to share them with, which is the closest thing this game has to a friendship mechanic.


Asphyxiation
The only thing stopping you from smoking a whole pack at once is your lungs. The first dart is free. Every dart you rail immediately after it is a Guts save or you choke on it.
| Darts in a row | Guts save |
|---|---|
| 1st | None. Smoke in peace |
| 2nd | DR 12 |
| 3rd | DR 14 |
| 4th | DR 16 |
| 5th | DR 18 |
| 6th | DR 20 |
The DR climbs 2 for every dart you rail without stopping.Do anything else and the count starts over. Go somewhere, scavenge, swing at something, wait a round out: your next dart is a first dart again, free and clear.
So the punishment is only ever for greed. Rail all six to reach Nicotine Nirvana™ tonight and you finish on a DR 20 roll with a mouth full of ash. Smoke like a creature with somewhere to be and you never roll at all.
Choking is the Asphyxiating condition, and it kills.
Tail Mary
Hail Mary, but with a tail. Sacrifice your tail to reroll any one die from your most recent roll: stat checks, weapon damage, soak rolls, whatever just landed.
If two dice were rolled, you choose which one to reroll; the die you keep is recalculated. Your tail is gone for the rest of that game.